Circus Maximus
Game Details
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Publishers
- Avalon Hill
- Year1980
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Links
- OwnerDieter Baron
- Players2–10 (8)
- Playtime—
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Components
- rules
- board (3)
- counter
- sheets
Description
Circus Maximus is a tactical simulation of chariot racing in ancient Rome. Each player controlls one or more chariot teams. Each chariot is represented by a pair of counters which are moved as a single unit across the mapboard's square grid according to the individual movement abilities of each vehicle. Orders for movement are written for each chariot on a racing information sheet. The chariots are then moved one at a time per these written orders, and any attacks against rival chariots are made. Very careful planning, maneuvering, and an element of luck are needed to finish first … or to finish at all.